Last weekend was about getting my simple game engine working on Windows Phone 7 and showing off some of Diane Leeper’s artwork for Popper 2. This weekend was about getting a page together to choose one of the great new themes. I decided to use a pivot control and started with the really nice free control available on codeplex:
I was able to use this control pretty much straight out of the box, and from what I understand there will be a control released by Microsoft before the phone goes live so this one will probably be replaced by that.
One thing I failed to mention last time is that this game is being written in Silverlight and is leveraging XNA libraries for Vector2 and other data types as well as the XNA sound effect classes. I felt that for this game Silverlight gives me everything I need and I get to take advantage of cool controls like the pivot control. I also will be using data binding for the menu screens. The game screen itself uses a simple game engine that I’m working on that I plan to make work in both Silverlight and XNA so that I can more easily port the game to Xbox later.
I think the page turned out really well so with no more ado let’s get to the screenshots: