Jan 08

This is a video of a presentation I did for the XNA Calgary Users Group recently. It runs about a 30 minutes and is a good introduction to getting started with Silverlight game development and some of the things to watch out for. I also cover using the SilverSprite library to make game development easier for those already familiar with XNA. Please forgive the stuffy nose as I was a bit under the weather when doing this presentation.

Click on the image below to go to the video hosted on Screencast.com

slgamedev

The samples and powerpoint for the presentation can be downloaded at http://www.bluerosegames.com/slgamedev.zip

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5 Responses to “Video – Overview of Silverlight Game Development”

  1. Jeff Says:

    Requires Windows Media Player? Really? That's incredibly lame.

  2. billreiss Says:

    I eventually want to host my own videos in Silverlight but this was something I could get going quickly and wanted to share the video sooner rather than later. I would think that for most of my target audience requiring Media Player isn't a major issue.

  3. Matthew Says:

    Finally have the office back in some sense of order. With that said would like to thank Bill for the time he took to create this video for out group. As expected it inspired and informed the members attending the December 2009 XNA Calgary Users Group meeting. Great job Bill, looking forward to further Silverlight game development videos from you. Cheers in 2010!

  4. Javier Says:

    Hi. I'm a begginer in silverlight and in game programming. I saw Your video and I found it very helpfull, at least until You get into the XNA part.

    I have a question : How can I offer to the player some options to configure his own avatar in a game. I'm planning to use a PNG file to represent the avatar and all the animation It can do.

    Thank again

  5. Video – Overview of Silverlight Game Development Says:

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